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SYLLABUS
- Introduction to Java
Covers the basics of Java, its platform independence, and setting up the development environment (JDK, IDEs).
- Data Types and Variables
Teaches primitive data types, variables, constants, and their declaration with scope and initialization.
- Operators in Java
Discusses arithmetic, logical, relational, bitwise, and assignment operators with practical usage examples.
- Control Statements
Covers conditional statements like if, else, switch and loops (for, while, do-while) for control flow.
- Arrays and Strings
Introduces arrays (single/multi-dimensional) and string handling using the String class and its methods.
- Object-Oriented Programming (OOP) Concepts
Explains classes, objects, and the core principles of OOP—encapsulation, inheritance, polymorphism, and abstraction.
- Constructors in Java
Describes how to use constructors to initialize objects, including default and parameterized constructors.
- Inheritance
Teaches class inheritance to reuse code and introduces super and this keywords for referencing.
- Polymorphism and Overloading
Covers method overloading and overriding, allowing functions to behave differently based on input or subclass.
- Abstraction and Interfaces
Explains abstract classes, methods, and interfaces to build loosely coupled designs.
- Encapsulation
Covers data hiding with private members and how to use getters and setters to access them.
- Java Packages and Access Modifiers
Teaches how to organize code using packages and control access levels with public, private, protected, and default access.
- Exception Handling
Explains try, catch, finally, throw, and throws for managing runtime errors gracefully.
- Multithreading and Concurrency
Covers creating threads, the Runnable interface, and thread synchronization for concurrent programming.
- Java Collections Framework
Introduces lists, sets, maps, and queues, and teaches when to use each collection type.
- Generics in Java
Explains how to write reusable code with type-safe generics and generic methods.
- File Handling in Java
Covers reading from and writing to files using the File class, along with BufferedReader and BufferedWriter.
- Java I/O Streams
Explains input and output streams for handling byte and character data, including serialization.
- Java Networking
Introduces the basics of networking with Java, including sockets and URL connections for client-server communication.
- Database Connectivity with JDBC
Covers Java Database Connectivity (JDBC) to connect and interact with relational databases using SQL queries.
- Lambda Expressions
Teaches the use of lambda expressions for concise functional programming in Java 8 and beyond.
- Functional Interfaces and Streams API
Explores the Streams API and functional interfaces like Predicate and Consumer for data manipulation.
- Annotations in Java
Introduces annotations and how they provide metadata for code, with examples like @Override and custom annotations.
- Java 8 Features
Covers new features introduced in Java 8, such as default methods, optional class, and date/time API.
- JavaFX for GUI Development
Introduces the JavaFX library for building desktop applications with graphical interfaces.
- Collections vs Arrays
Compares the usage of arrays and collections, focusing on flexibility and memory efficiency.
- Reflection API
Explains how to use reflection to inspect classes, methods, and fields at runtime.
- Serialization and Deserialization
Teaches how to serialize objects into byte streams and deserialize them back into objects.
- Java Memory Management
Covers garbage collection, stack vs heap memory, and the lifecycle of objects in Java.
- Inner Classes and Nested Classes
Explores the usage of inner, static nested, and anonymous classes in Java.
- Enums in Java
Explains enumerations for defining constants with additional methods and attributes.
- Java Assertions
Teaches how to use assertions to validate assumptions during development.
- Regular Expressions (Regex)
Covers pattern matching using Java’s Pattern and Matcher
- Java Security
Introduces cryptography, encryption, and decryption using Java’s security libraries.
- Java Design Patterns
Explores common design patterns like Singleton, Factory, and Observer used in Java applications.
- Java Modules (Java 9+)
Covers modular programming with the introduction of modules in Java 9 for better code organization.
- Java Native Interface (JNI)
Teaches how to use JNI for calling native code written in languages like C/C++ from Java.
- Building RESTful APIs with Java
Explains how to develop RESTful services using frameworks like Spring Boot.
- Unit Testing with JUnit
Introduces unit testing using JUnit to ensure code correctness with automated tests.
- Capstone Project
Students will apply all concepts by building a complete Java application or system.